Educational Technology

Category: Virtual Worlds

  • Unity Game Development

    The Unity Game Development series is designed to introduce attendees to Unity. Attendees will create a simple, platformer-like game to learn Unity’s concepts. By the end of the series, attendees should have a single ‘level,’ in which they can jump around collecting objects and avoiding death. Register for the event. Unity will be available on…

  • Blender Workshop

    Blender is an open source program that can be used in game design, modeling, animation, and image editing. This workshop series will teach some modeling and animation basics and techniques within Blender. Participants will start by creating a bear model and finish with animations and textures for the bear. The resources for each part of the workshop series…

  • Machinima

    What is it? Machinima, a Portmanteau of machine cinema, is a collection of associated production techniques whereby computer-generated imagery (CGI) is rendered using real-time, interactive 3-D engines instead of professional 3D animation software. Engines from first-person shooter and role-playing simulation video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines…